Games Design Document

PacHac is a Roguelike real-time game based on the old arcade hit Pac-Man.

Guide Pac-Man through a series of strange maze-like tunnels, inhabited but angry undead, mindless slimes, and ancient traps. Along the way, you eat pips, discover weird pills that act as power-ups, and devour life-giving fruit. Will you find the hidden sublevels? Can you get to the 13th level, The Lair Of Four Hungry Ghosts, and defeat its terrible inhabitants?

Items

Fruits

Fruits are items that can be stored and used at a later point. They are consumed from a stack. The stack can be reorganised between levels, allowing some control over their consumption. Fruits always have the same powers.

Cherry

Strawberry

Peach

Apple

Grapes

Pear

Banana

Pineapple

Fig

Pills

Pills are power-ups that are consumed immediately and have instant effects. Some powers last for a number of seconds. Pills come in different colours, and a power is assigned to each colour randomly at the start of the game.

Red

Blue